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Clark Lin
hw3d
Commits
617483fa3c4204a31266ac3fd80e2e4127be05b0
Switch branch/tag
hw3d
29 Aug, 2019
7 commits
comparing object space / tangent space nmapping
· 617483fa
chili
authored
Aug 06, 2019
617483fa
rename worldPos => viewPos
· 3fd3a302
chili
authored
Aug 06, 2019
3fd3a302
1st try tan-space nmap, obj file for brick wall
· 15e490b0
chili
authored
Aug 06, 2019
15e490b0
Revert "test plane brings sampled normals into view space"
· 86aac23a
chili
authored
Aug 27, 2019
This reverts commit
27a08d83
.
86aac23a
Revert "add test cube to app scene"
· eebc975a
chili
authored
Aug 29, 2019
This reverts commit
0bb1a961
.
eebc975a
add test cube to app scene
· 0bb1a961
chili
authored
Aug 29, 2019
0bb1a961
add nmap test cube / necessary changes
· 99e15f43
chili
authored
Aug 29, 2019
99e15f43
27 Aug, 2019
2 commits
test plane brings sampled normals into view space
· 27a08d83
chili
authored
Aug 27, 2019
27a08d83
create bindable for dual vtx/pxl transform binding
· 51a0c50e
chili
authored
Aug 27, 2019
51a0c50e
25 Aug, 2019
1 commit
refactor Cbuf for increased extensibility
· b4c37cb8
chili
authored
Aug 26, 2019
b4c37cb8
24 Aug, 2019
5 commits
flip y because textures, this is so good :darkness:
· bf379f2a
chili
authored
Aug 04, 2019
bf379f2a
better, but look at that y-axis bs...
· e82fcbbf
chili
authored
Aug 04, 2019
e82fcbbf
normal map "working", but...
· a1bca09b
chili
authored
Aug 04, 2019
a1bca09b
normal in the right direction reveal eldritch horrors
· 0c7633c1
chili
authored
Aug 04, 2019
0c7633c1
create normal map shader
· 809cff33
chili
authored
Aug 04, 2019
creepy normal map shitting the bed hard
809cff33
10 Aug, 2019
5 commits
non-retarded specular parameters for brick
· 9f94557f
chili
authored
Aug 04, 2019
9f94557f
fix plane normal
· afd72177
chili
authored
Aug 04, 2019
afd72177
fix cbuf collision solid sphere x light
· 1c2c658e
chili
authored
Aug 04, 2019
1c2c658e
basic plane, doesn't work ;(
· f298a1ac
chili
authored
Aug 04, 2019
f298a1ac
need to share topology between meshes
· 2526ae6c
chili
authored
Aug 10, 2019
2526ae6c
02 Aug, 2019
5 commits
testing out multiple model bind sharing
· 6eb518fa
chili
authored
Aug 02, 2019
6eb518fa
assert cannot resolve bindables with special tag '?'
· a28c15d4
chili
authored
Aug 02, 2019
a28c15d4
resolve returns actual type
· 37464aa1
chili
authored
Aug 02, 2019
37464aa1
drawables use codex / bindables fixed
· d0fc42ad
chili
authored
Aug 02, 2019
d0fc42ad
bindables refactored to be compatible with codex
· 3826545c
chili
authored
Aug 02, 2019
3826545c
01 Aug, 2019
15 commits
better system for bindable codex
· c87ca0bc
chili
authored
Jul 28, 2019
c87ca0bc
bindable codex prototype
· 939f5af6
chili
authored
Jul 28, 2019
939f5af6
migrate solid sphere over to dvtx
· 9cd80da7
chili
authored
Jul 28, 2019
9cd80da7
unified bind container with shared_ptr
· c60c4cb1
chili
authored
Jul 27, 2019
c60c4cb1
load glossiness from mtl absent of specmap
· dd684b5e
chili
authored
Jul 27, 2019
dd684b5e
exponential glossiness mapping
· a69de679
chili
authored
Jul 27, 2019
a69de679
fix the specular mapping (scaling alpha power, using light intensity)
· bfe02273
chili
authored
Jul 27, 2019
bfe02273
fixed spec on helmut
· 9beaef9a
chili
authored
Jul 27, 2019
9beaef9a
specular is weird on this boi
· 51c06840
chili
authored
Jul 27, 2019
51c06840
duplicate phong ps for phong spec
· e19c20dc
chili
authored
Jul 27, 2019
e19c20dc
check return value of GetTexture (specular)
· 2d860ed3
chili
authored
Jul 27, 2019
2d860ed3
loading specular maps
· 054d8661
chili
authored
Jul 27, 2019
054d8661
textured shading
· fc18dc8b
chili
authored
Jul 27, 2019
fc18dc8b
loading texture coordinates from mesh data
· 035f0975
chili
authored
Jul 26, 2019
035f0975
add texcoord to layout
· 181b5d26
chili
authored
Jul 26, 2019
181b5d26