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Clark Lin
hw3d
Commits
5fdf7c84
Commit
5fdf7c84
authored
Dec 24, 2018
by
chili
Browse files
test stuff
parent
41b57602
Changes
1
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Inline
Side-by-side
hw3d/WinMain.cpp
View file @
5fdf7c84
...
@@ -18,7 +18,7 @@
...
@@ -18,7 +18,7 @@
* along with The Chili Direct3D Engine. If not, see <http://www.gnu.org/licenses/>. *
* along with The Chili Direct3D Engine. If not, see <http://www.gnu.org/licenses/>. *
******************************************************************************************/
******************************************************************************************/
#include "Window.h"
#include "Window.h"
#include <sstream>
int
CALLBACK
WinMain
(
int
CALLBACK
WinMain
(
HINSTANCE
hInstance
,
HINSTANCE
hInstance
,
...
@@ -37,6 +37,25 @@ int CALLBACK WinMain(
...
@@ -37,6 +37,25 @@ int CALLBACK WinMain(
// TranslateMessage will post auxilliary WM_CHAR messages from key msgs
// TranslateMessage will post auxilliary WM_CHAR messages from key msgs
TranslateMessage
(
&
msg
);
TranslateMessage
(
&
msg
);
DispatchMessage
(
&
msg
);
DispatchMessage
(
&
msg
);
// test code
while
(
!
wnd
.
mouse
.
IsEmpty
()
)
{
const
auto
e
=
wnd
.
mouse
.
Read
();
switch
(
e
.
GetType
()
)
{
case
Mouse
::
Event
::
Type
::
Leave
:
wnd
.
SetTitle
(
"Gone!"
);
break
;
case
Mouse
::
Event
::
Type
::
Move
:
{
std
::
ostringstream
oss
;
oss
<<
"Mouse moved to ("
<<
e
.
GetPosX
()
<<
","
<<
e
.
GetPosY
()
<<
")"
;
wnd
.
SetTitle
(
oss
.
str
()
);
}
break
;
}
}
}
}
// check if GetMessage call itself borked
// check if GetMessage call itself borked
...
...
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