Commit 1c2c658e authored by chili's avatar chili
Browse files

fix cbuf collision solid sphere x light

parent f298a1ac
cbuffer CBuf cbuffer CBuf : register(b1)
{ {
float4 color; float4 color;
}; };
......
...@@ -27,7 +27,7 @@ SolidSphere::SolidSphere( Graphics& gfx,float radius ) ...@@ -27,7 +27,7 @@ SolidSphere::SolidSphere( Graphics& gfx,float radius )
dx::XMFLOAT3 color = { 1.0f,1.0f,1.0f }; dx::XMFLOAT3 color = { 1.0f,1.0f,1.0f };
float padding; float padding;
} colorConst; } colorConst;
AddBind( PixelConstantBuffer<PSColorConstant>::Resolve( gfx,colorConst ) ); AddBind( PixelConstantBuffer<PSColorConstant>::Resolve( gfx,colorConst,1u ) );
AddBind( InputLayout::Resolve( gfx,model.vertices.GetLayout(),pvsbc ) ); AddBind( InputLayout::Resolve( gfx,model.vertices.GetLayout(),pvsbc ) );
......
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