#pragma once // 用于定义顶点的结构,三维坐标 struct StructTriVertex { struct { float x; float y; float z; float dummy; } pos; }; // 用于定义顶点的结构,三维坐标 struct StructBoxVertex { struct { float x; float y; float z; float r; float g; float b; } pos; }; struct StructPixelConstBuf { struct { float r; float g; float b; float a; } face_colors[12]; };