#pragma once #include "Window.h" #include "Graphics.h" #include "Logger.h" #include "Mouse.h" #include class CoreHandler { public: CoreHandler(Window& window, Logger& logger); void CoreProcess(Window& window, Graphics& gfx, HWND& hWnd, Logger& logger); void SetCamera(Window& window, Logger& logger); private: double seed; int cameraX = 80; int cameraY = 60; int cameraZ = 0; int cameraDeltaX = 0; int cameraDeltaY = 0; int cameraDeltaZ = 0; };