#pragma once #include "Window.h" #include "Graphics.h" #include "Logger.h" #include "Mouse.h" #include class CoreHandler { public: CoreHandler(Window& window, Logger& logger); void CoreProcess(Window& window, Graphics& gfx, HWND& hWnd, Logger& logger); void SetCamera(Window& window, Logger& logger); private: double seed; float cameraX = 80.0f; float cameraY = 60.0f; float cameraZ = 5.0f; float cameraDeltaX = 0; float cameraDeltaY = 0; float cameraDeltaZ = 0; };